Monday, 14 November 2011

The history of video games 2001-2010

Now we are merging in to the decade which contains the most war we have seen so far. After the attack on 9/11, the country has become obsessed with terrorists like nothing before, and some games understand that there is nothing more satisfying to some people than to blow these terrorists up on video games. Aliens and zombies just do not cut it for some people.

Looking at video games, we have sega withdraw from the competition of consoles, with their sega dreamcast being their last console, however they stay in the market by still being a publisher (mainly for sonic). This was a down fall as Sega was going strongly and it seemed to have withdraw from the competition like Atari did. Also, Sega Megadrive was my first console and it introduced me to Sonic, so a lot of loyalty lies there with Sega.

The gamecube was released, which opened up the same games being remade, such as Mario and Zelda. But the Supersmash bros melee was one of the biggest sellers, which shows people like the repetition of game series and how loyal they can become to one certain game series more so than to just one offs.

The biggest seller for this decade, has obviously got to be Sony's playstation 2. However, the Xbox, did open up Metal Gear, Grand Theft Auto, Resident Evil 4 and Soul caliber, which changed the game art industry similar to how Zelda: Ocarina of Time did. It changed the style and the influence.

From many different sides the industry has evolved. Like the engines that games are being played on, the artwork, the graphics, and the money side of it. The original Call Of Duty was made and played on an Quake Engine, whereas Call Of Duty 4 is now played on the IW Engine. The artwork has changed as I have mentioned previously, with Resident Evil 4. The money, due to pirating which has drained a lot of people and companies of their resources, hits the industry as hard as it does the music industry. Sony, which does not just relies on game sales, reported that they have lost $3.2 billion dollars this year on 31/3/2011.

I believe the main issue of this decade for the video game industry, is that it has narrowed it down to the big three. Sony, Microsoft and Nintendo. Sony and Microsoft are battling it out to see who has the biggest network of hardcore, and casual gamers, whilst Nintendo is focused more upon the family, and friend gaming.

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